FESTIVAL FOR EXPANDED MEDIA
EXHIBITION

WÜRTTEMBERGISCHER KUNSTVEREIN
Opening
12.01.2005 19:00

Opening Times
13.01.-16.01.2005 11:00-20:00 17.01-13.02.2005 TU, TH-SU 11-18:00, WE 11-20:00


more info about the venues
NEW MEDIA ONLINE

DECISION-HELPER

GERMANY/GREAT BRITAIN 2004 HTTP://WWW.DECISION-HELPER.COM MELANIE WEIN
Decision-Helper is a small, objective non-human being that helps us to make decisions. He likes to be asked in times of inconclusiveness and doubt. Everyone can ask him at any time. But it is not a tarot, a horoscope or any other esoteric practice.

SE. EXIT

AUSTRIA 2004 HTTP://SEEXIT.NET MICHAEL ASCHAUER
SE.exit is a road movie that can be set anywhere on the world. It is a whole 18 hours long videotaping of a travel from Vienna to Sofia that shall be an experiment for measuring the territory of the South Eastern European periphery – from Austria to Hungary and Serbia to Bulgaria in a video-graphical way. The transition was done between 29.4. and 2.5.2004. That was the time when EU-Eastern Enlargement has happened and the transition passed through the old and new borderlines. The measuring was done with a Webcam and a GPS-Receiver and is archived as a continuous mapped videostream. It is linear – therefore one can experience it in time, respectively non-linear in position and in real time.

EVENT

GREAT BRITAIN/USA 2004 HTTP://WWW.TURBULENCE.ORG/WORKS/MAGRUDER MICHAEL TAKEO MAGRUDER
Michael Takeo Magruder's event, in which headline news articles have been parsed from http://news.bbc.co.uk/ between December 29 and February 1, is concerned with the individual's relationship with finite moments in recent history. As with his earlier works, Magruder grapples with media saturation and its subsequent devaluation of information; copyright-who actually owns the information, the event that triggered it, the history it becomes?; is it the 'truth'? re-presents 31 news items, compelling the user to “reflect upon the minute isolated occurrences of which history in an empirical sense is composed.“ Magruder does this by extracting, slowing down, and meticulously crafting samples of audio, image, text, and video information. Rather than disguise or remove distortions, Magruder deliberately incorporates the artifacts of data compression into the piece. Events that usually stream towards us in a rapid, undifferentiated flow become moments of quiet contemplation that can be viewed and re-viewed in one's own time. The user can apply an array of colored filters, like gels used on theater sets-one can, in fact, choose to view events "through rose-tinted glasses." Depending on the color, the moving image either partially obscures or reveals the 'truth', i.e. word. One can choose to literally tone down the rhetoric, or inflame the masses. One filter filters out the others. Multicolored, Magruder's default, represents ambiguity, multiple viewpoints, the many. With the motion slowed, and much of the detail removed from the images, one can begin to see what news actually 'looks' like. We see the outlines and the spaces inbetween. We study the news as we would study a painting. Magruder's event is his most powerful and beautiful yet. Event is a 2003 commission of New Radio and Performing Arts, Inc. (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from the National Endowment for the Arts. (Turbulence.org Press release)

ELEPHANT PATHS

FINLAND/NORWAY/LETTLAND 2003 HTTP://WWW.ELEPHANTPATHS.NET MARI KESKI-KORSU
Elephant Paths is a project that explores a geographical and social space by mapping paths. It reveals a point of view connected to a space, telling a short story of a moment via video triptychs and texts by the people who use the paths. It links these places together with mapping traces and social relations. Altogether it creates a spatial map that can be experienced via GPS –devices (Global Positioning System) and the Internet.

SLIKARI PUTUJU

NETHERLANDS 2002/2003 HTTP://WWW.PAINTER.NL/SLIKARI2003.HTML THE TRAVELLING PAINTERS, D&D OFFICE SUPPORT
From August - October 2002, the first part of the “Slikari Putuju“ billboard tour has brought the travelling billboard from Den Haag to Belgrade, with several stops in Slovenia, Croatia, Bosnia-Herzegovina and Serbia. From early August 2003 on, the second phase of the Balkan Billboard Tour continued deeper into Serbia, Montenegro, Kosovo/a and it found its end in Macedonia. Travelling the ‘reversed route’ from the place of the Tribunal back to the places where the war has actually taken place, “Slikari Putuju“ intended to be a mobile platform for the people on the route, on subjects, which was decided mutually. The artists René Klarenbeek (NL) and Dagmar Drews (BRD) were painting daily on a 3x3m billboard, which was mounted on one side of their project truck. On every stop on the route, new paintings were made on top of the previous ones and subsequently exhibited, sometimes also on the next stop on the route. The project’s aim was to use this easily accessible billboard stage as a means of self-expression for local artists and activists - and through them the other inhabitants on the several stops on the tour. All paintings, events and public comments are presented on the project’s website on www.painter.nl

OODLALA

ISRAEL 2004 HTTP://WWW.OODLALA.NET TAMAR SCHORI
Das Erlebnis: „Oodlala“ macht das Browsen erfahrbar – ähnlich dem Stöbern auf einem Flohmarkt, in Schubladen oder auf Dachböden. „Oodlala“ nährt den Fetischismus, das Verlangen nach Selbstausdruck und Romantik, um im Besucher die Lust nach einer kollektiv geschriebenen Geschichte zu wecken. Die Geschichten und Gegenstände, verknüpft und vernetzt, lassen darunterliegende Geschichten und Verbindungen erkennen. Sie werden aus dem hintersten Winkel des Hauses wieder ins Licht gerückt werden und so in die Kette von Assoziationen einfließen, aus denen das „Oodlala“ bestehen wird. „Oodlala“ stellt die Mittel für eine gemeinsame Einschrift und eine vernetzte Geschichte, die sich durch die Partizipation der Nutzer wandelt.
“Oodlala“ is a browsable data-base of interlinked memory objects that may grow over time. Step 1: Become an item owner Users are invited to upload images of personal objects that invoke a memory. They fill an open ended form that let them define their own keywords and tell the story. One may upload an item without an image. Step 2: Link your item Users are invited to link their own item to a suggested list of objects that share found similarities. If no such object exists the item will appear on a "stand-by" card where other item-owners may choose it and therefore include it in the “Oodlala“ web The "Oodlala web" is comprised of interlinked dots that represent inter-related objects. The dots dynamically readjust their location and size. The highly linked items are positioned at the center of the stage; hence a dynamic "fight" over dominance may occur. A top-ten gallery and other features will hopefully encourage users to acquire more links. Each dot once clicked shows the item's details, image, and story. The hub Once your item appears on the “Oodlala web“, you have a hub: a special mode that allows you to identify, visit, explore and leave messages to item owners that are part of your "immediate family". New features - In the coming weeks a new feature will enable users to explicitly observe keywords that specify the reason items are linked or suggested. - A call for artists will be issued to upload their own chain of items. The experience The overall experience of “Oodlala“ revolves around browsing and could resemble fumbling through items in a flee market, forgotten drawers, dusty attics etc. “Oodlala“ harnesses fetishism, the urge for self expression and romance to enable the emergence of a collective story that may lure you into participation. The story Items, linked and interlinked will reveal underlying hidden stories and connections. They will be redeemed from oblivion and forgotten corners of one's house and will join an ever growing chain of associations that will serve as the building blocks of the “Oodlala web“. It provides the means for communal inscription of an interconnected story that change its inner mapping according to user's participation.

DIGITALSNAPSHOTMINUTE MANIPULATIONS OF SPACE, PLACE AND TIME

GERMANY 2003 HTTP://WWW.DIGITALSNAPSHOT.DE LO IACONO
“Digitalsnapshot“ is similar to music video animation dealing with the correlation of digital manipulations and candid documentary shots. It was produced as part of a Media Design diploma thesis from the Univerty of Applied Sciences Mainz , Germany in 2003. Discreet combustion and realviz retimer were used to produce this clip. What does a moment look like? Can snapshots freeze a moment in time? In “Digitalsnapshot“, motion fragments were captured and rearranged in a new visual context via unconventional digital manipulations. A long take camera movement cycle generates a unique "digital painting". In this case “Digitalsnapshot“ enables the viewer to experience a virtual walk through a beautiful park during summertime.

HACKNEY GIRL

GREAT BRITAIN/TURKEY 2002/2003 HTTP://WWW.BLIPSTATION.COMIAN FLITMAN
A self-editing full screen video wall diary documenting the artist's move from London to Istanbul. Simultaneously a love story, a meditation/graphic exploration of two cities and cultures, a cat's odyssey, and a reflection on the 2002 World Cup. The film lasts anything between 12 and 18 mins depending on the shot selection determined by the computer. Definitely view twice to see how much each edit radically varies from the next whilst retaining its narrative shape. On second viewing the act of looking itself becomes reconstructed as one of pattern recognition.

YOU CHOOSE 2004 REPUBLICAN CONVENTION-MOBLOG

USA 2004 HTTP://REPUBLOG.NET G.H. HOVAGIMYAN
“You Choose 2004 Republican Convention-moblog“ is a photoblog set up to document the observations of people during the 2004 Republican National Convention in New York City August 30th-September 2nd. The blog site is open access, allowing anyone to upload their digital photographs via email. It is particularly timely because cellphone cameras and WAP access allow for instantaneous upload. The project is the brainchild of G.H. Hovagimyan a New York digital artist. Hovagimyan says of the site,” I’m interested in the aesthetics of political polemics. Blogs offer a unique way for everyone to participate in the spectacle of American Politics. The publication of small political journals is part of American history going back to the Revolutionary war. An example of this would be Thomas Paines’ journal called Common Sense. In our time mass media, television and the internet continue to expand the notion of political discourse.“ To participate in republog.net send an email to: admin@nujus.net Put “request” in the subject header.

INTERVALS

CANADA 2004 HTTP://TURBULENCE.ORG/WORKS/HORVATH/INDEX.HTML PETER HORVATH
“Intervals“ explores a series of characters whose investigation of self and identity unfold and elide through a sequence of cinematic interludes. Hovering through an amorphous landscape we begin by observing the mirror images of four animated figures. At once seductive and illusive, these portraits successively expose their most intimate selves through accounts of lost innocence, fear of the unknown, masculine ritual and the mystery of love. Here identity is subject to slippages, distortions, and to filmic alter egos that mimic and echo their subjects’ memory. Horvath’s innovative use of pop-up windows create a virtual collage that posit identity as a series of random ‘memory acts’ but whose inquiry accumulate into a slowly revealing narrative of the human condition.

EVERY ENVIRONMENT IS TEXT-RICH #4

USA 2004 HTTP://WWW.BROOKEKNIGHT.COM/EEITR4 BROOKE A. KNIGHT
“Every Environment is Text-Rich #4“ takes live webcam feeds from all over the world and combines them into one image, thereby rendering them unreadable. Viewers choose the webcam images only by their descriptions: the work challenges the relationship of text, expectation, and landscape. See the whole world at once, in real time.

GUESTPIXEL!

BRASIL 2002 HTTP://DMTR.ORG/GUESTPIXEL DIMITRE LIMA
Collaborative project where visitors can draw and submit your pixel art for extensive gallery.

WWW.-REVERSE.-FLASH-.-.BACK

FRANCE 2003 HTTP://WWW.JIMPUNK.COM/WWW.-REVERSE.-FLASH-.-.BACK-/ JIMPUNK
. - ..e.. ...i..oi.e ..u.e ..i..e..e & ..u. ..a.o.* (revolution)

BLOGBOT

RUMANIA 2004 HTTP://WWW.SQ.RO/BLOGBOT/ ALEX DRAGULESCU
“Blogbot“ is a program that displays sequentially parts from the blogs crawled from the web. This first version of blogbot, entitled "What you did last summer?" is appropriating and recontextualizing texts from http://dear_raed.blogspot.com (the Baghdad Blogger) and "My War", the blog of a US soldier stationed in Iraq (http://cbftw.blogspot.com/). In the same time, blogbot is collaging animations and images from the game Civilization III, creating a unique "comic strip" each time it's run.

DIE SCHUDAS

AUSTRIA 2004 HTTP://DIESCHUDAS.AT SUSANNE SCHUDA
www.dieschudas.at is a web project, to be freely explored in 3D. It functions similarly to the psychological mechanisms of dreams – missing the narrative line but liberally combining distinct fragments. The virtual house in 3D, accessible via Internet requires a Shockwave 3D plug-in. A narrative fusion of 3D spaces, images, animated video sequences, sound and spoken word. Parallel and crossing narrative lines lead through the house. Narrated text, dialogues and monologues add a filmic atmosphere. The camera handling through the rooms is up to the user. The user, respectively the room navigation, thus determines the chronological order of the sequences.

HYPERTEXT HAPPENING EDITION

GERMANY 2004 HTTP://WWW.TRANSORDINATOR.DE/EDITION.HTML STEFAN HAGER
A publication of short hypertext happenings.

STOP MOTION STUDIES - SERIES 13

SWEDEN 2004 HTTP://WWW.TURBULENCE.ORG/STUDIOS/CRAWFORD/SMS13 DAVID CRAWFORD
The "Stop Motion Studies" extend my long standing interest in narrative and, in particular, look at the subway as a stage upon which social dynamics and individual behavior are increasingly mediated by digital technology. As one of the most vibrant and egalitarian networks in our cities, subways bring people from a wide range of social and cultural backgrounds into close contact with each other. This process plays a significant role in shaping both the character of a city as well as our individual identities. In this remix of footage originally shot for previous installments in London, Paris, Boston, New York, and Tokyo, each installment's modular structure has provided a library of building blocks that have been edited into a linear animation approximately 5 minutes long. The algorithmic montage constituting each clip's DNA remains intact, while the individual sequences are now composited within a linear framework. The speed of the transitions is based on network connection speed.

SHADOW AND LIGHT

USA 2004 HTTP://WWW.SHADOWANDLIGHT.NET NIKOLAI CORNELL
Moments in time when a space is transformed by light. Interactive black and white photography exhibit containing a collection of 90 photographs taken during three months of travel and architectural study throughout Europe and Scandinavia. Studies in composition, proportion, light and shadow.

BLOW UP - DER VIRTUELLE RAUM

GERMANY 2003/2004 HTTP://WWW.DONT-PANIC.NET/VIRTUALROOM TOM WEITZMANN
This internet project deals with the private intimate rooms (bathroom and toilete) of the artist Wolfgang Luh, who has lived in the same apartment in Kassel for 25 years. From day one he changed and rearranged this room, so that in time it diminished by simultaneously enlarging. With this work one can explore the space and open objects/archives to experience the backside of things. You explore their stories. Hence it is possible for the visitor to get to know the room better than the real visitor of the real room might. “blow up“ was realized between March 2003 and January 2004 and is composed of aprox. 1300 photographs and aprox. 250 narrated stories. Since Wolfgang Luh also changed the room within this period, irritations may occur, that I deliberately transposed into this work.

TANK.TV

GREAT BRITAIN 2003 HTTP://WWW.TANK.TV TANK TV
Created by “Tank magazine“ in 2003 as an online gallery space, “tank.tv“ is an inspirational showcase of contemporary moving image.
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