GERMANY/GREAT BRITAIN 2004 HTTP://WWW.DECISION-HELPER.COM MELANIE WEINDecision-Helper is a small, objective non-human being that helps us to make decisions. He likes to be asked in times of inconclusiveness and doubt. Everyone can ask him at any time. But it is not a tarot, a horoscope or any other esoteric practice.
AUSTRIA 2004 HTTP://SEEXIT.NET MICHAEL ASCHAUERSE.exit is a road movie that can be set anywhere on the world. It is a whole 18 hours long videotaping of a travel from Vienna to Sofia that shall be an experiment for measuring the territory of the South Eastern European periphery – from Austria to Hungary and Serbia to Bulgaria in a video-graphical way. The transition was done between 29.4. and 2.5.2004. That was the time when EU-Eastern Enlargement has happened and the transition passed through the old and new borderlines. The measuring was done with a Webcam and a GPS-Receiver and is archived as a continuous mapped videostream. It is linear – therefore one can experience it in time, respectively non-linear in position and in real time.
GREAT BRITAIN/USA 2004 HTTP://WWW.TURBULENCE.ORG/WORKS/MAGRUDER MICHAEL TAKEO MAGRUDERMichael Takeo Magruder's event, in which headline news articles have been parsed from http://news.bbc.co.uk/ between December 29 and February 1, is concerned with the individual's relationship with finite moments in recent history. As with his earlier works, Magruder grapples with media saturation and its subsequent devaluation of information; copyright-who actually owns the information, the event that triggered it, the history it becomes?; is it the 'truth'? re-presents 31 news items, compelling the user to “reflect upon the minute isolated occurrences of which history in an empirical sense is composed.“ Magruder does this by extracting, slowing down, and meticulously crafting samples of audio, image, text, and video information. Rather than disguise or remove distortions, Magruder deliberately incorporates the artifacts of data compression into the piece. Events that usually stream towards us in a rapid, undifferentiated flow become moments of quiet contemplation that can be viewed and re-viewed in one's own time. The user can apply an array of colored filters, like gels used on theater sets-one can, in fact, choose to view events "through rose-tinted glasses." Depending on the color, the moving image either partially obscures or reveals the 'truth', i.e. word. One can choose to literally tone down the rhetoric, or inflame the masses. One filter filters out the others. Multicolored, Magruder's default, represents ambiguity, multiple viewpoints, the many. With the motion slowed, and much of the detail removed from the images, one can begin to see what news actually 'looks' like. We see the outlines and the spaces inbetween. We study the news as we would study a painting. Magruder's event is his most powerful and beautiful yet. Event is a 2003 commission of New Radio and Performing Arts, Inc. (aka Ether-Ore) for its Turbulence web site. It was made possible with funding from the National Endowment for the Arts. (Turbulence.org Press release)
FINLAND/NORWAY/LETTLAND 2003 HTTP://WWW.ELEPHANTPATHS.NET MARI KESKI-KORSUElephant Paths is a project that explores a geographical and social space by mapping paths. It reveals a point of view connected to a space, telling a short story of a moment via video triptychs and texts by the people who use the paths. It links these places together with mapping traces and social relations. Altogether it creates a spatial map that can be experienced via GPS –devices (Global Positioning System) and the Internet.
NETHERLANDS 2002/2003 HTTP://WWW.PAINTER.NL/SLIKARI2003.HTML THE TRAVELLING PAINTERS, D&D OFFICE SUPPORTFrom August - October 2002, the first part of the “Slikari Putuju“ billboard tour has brought the travelling billboard from Den Haag to Belgrade, with several stops in Slovenia, Croatia, Bosnia-Herzegovina and Serbia. From early August 2003 on, the second phase of the Balkan Billboard Tour continued deeper into Serbia, Montenegro, Kosovo/a and it found its end in Macedonia. Travelling the ‘reversed route’ from the place of the Tribunal back to the places where the war has actually taken place, “Slikari Putuju“ intended to be a mobile platform for the people on the route, on subjects, which was decided mutually. The artists René Klarenbeek (NL) and Dagmar Drews (BRD) were painting daily on a 3x3m billboard, which was mounted on one side of their project truck. On every stop on the route, new paintings were made on top of the previous ones and subsequently exhibited, sometimes also on the next stop on the route. The project’s aim was to use this easily accessible billboard stage as a means of self-expression for local artists and activists - and through them the other inhabitants on the several stops on the tour. All paintings, events and public comments are presented on the project’s website on www.painter.nl
ISRAEL 2004 HTTP://WWW.OODLALA.NET TAMAR SCHORIDas Erlebnis: „Oodlala“ macht das Browsen erfahrbar – ähnlich dem Stöbern auf einem Flohmarkt, in Schubladen oder auf Dachböden. „Oodlala“ nährt den Fetischismus, das Verlangen nach Selbstausdruck und Romantik, um im Besucher die Lust nach einer kollektiv geschriebenen Geschichte zu wecken. Die Geschichten und Gegenstände, verknüpft und vernetzt, lassen darunterliegende Geschichten und Verbindungen erkennen. Sie werden aus dem hintersten Winkel des Hauses wieder ins Licht gerückt werden und so in die Kette von Assoziationen einfließen, aus denen das „Oodlala“ bestehen wird. „Oodlala“ stellt die Mittel für eine gemeinsame Einschrift und eine vernetzte Geschichte, die sich durch die Partizipation der Nutzer wandelt.
“Oodlala“ is a browsable data-base of interlinked memory objects that may grow over time. Step 1: Become an item owner Users are invited to upload images of personal objects that invoke a memory. They fill an open ended form that let them define their own keywords and tell the story. One may upload an item without an image. Step 2: Link your item Users are invited to link their own item to a suggested list of objects that share found similarities. If no such object exists the item will appear on a "stand-by" card where other item-owners may choose it and therefore include it in the “Oodlala“ web The "Oodlala web" is comprised of interlinked dots that represent inter-related objects. The dots dynamically readjust their location and size. The highly linked items are positioned at the center of the stage; hence a dynamic "fight" over dominance may occur. A top-ten gallery and other features will hopefully encourage users to acquire more links. Each dot once clicked shows the item's details, image, and story. The hub Once your item appears on the “Oodlala web“, you have a hub: a special mode that allows you to identify, visit, explore and leave messages to item owners that are part of your "immediate family". New features - In the coming weeks a new feature will enable users to explicitly observe keywords that specify the reason items are linked or suggested. - A call for artists will be issued to upload their own chain of items. The experience The overall experience of “Oodlala“ revolves around browsing and could resemble fumbling through items in a flee market, forgotten drawers, dusty attics etc. “Oodlala“ harnesses fetishism, the urge for self expression and romance to enable the emergence of a collective story that may lure you into participation. The story Items, linked and interlinked will reveal underlying hidden stories and connections. They will be redeemed from oblivion and forgotten corners of one's house and will join an ever growing chain of associations that will serve as the building blocks of the “Oodlala web“. It provides the means for communal inscription of an interconnected story that change its inner mapping according to user's participation.